I am somewhere in the last stages of designing a game. I have been in the last stages for 3 months now. But each time I see it with a fresh pair of eyes (of my users or my collaborators), it is excruciatingly tough to change what I knew or thought I always knew. Over 20 playtests with approx 80-100 folks and about a 100 odd hours of testing and iteration led us to keep seeing thing that were blind to us. For instance, a design which I thought was working well is now being comprehended in a different way. In order to make that right, I have had to change my thought/approach and come at it from a new lens. We made many changes as we engaged with users and bit by bit the change has happened. And yes, we could see the improvement of the way the users engaged in the next test. Colours had to be changed. Text. Visuals. Rules. We had to simplify things. We had to explain things we thought were obvious. And things which we thought were difficult - users wanted a degree of complexity as we...
A collection of my thoughts, muses and creative pursuits from the learning and education space! A serendipitous journey over technology and operations led me into learning and education and leadership development for organizations and people. A collection of thoughts, nothing more - usually used to index and cross refer...