These are the answers to my previous post
1. No, you dont.
2. Your job is to manage the learning in the organization and the culture. For therapists, the org can go elsewhere. There are enough psychotherapists, counsellors who do this for a living.
3. No, you dont, else you would be doing something else.
4. Well, sonder...
5. Raise the game - if the fish dont bite, either they are not hungry or the bait aint good enough. Training is not the answer to everything. Or many things.
6. Where is the change?
7. Buzzwords wont do 1
8. Buzzwords wont do 2
9. Ahem. Supply, Demand etc. (Refer to my post, and this one, for a little more elucidation)
10. Refer point 9
11. Groupthink anyone? The real stuff lies beyond that :)
12. Contribute, dont lurk. Why do we have such poor quality real research? (longer post for another time)
13. Correlation, not causation. Refer point 1
14. Basic gamification is over. 5 years ago atleast. When was the last time you clicked on a time bound 200 rupee coupon that made you hurry up and make a purchase now? Exactly.
15. In a world of digital abundance, really? Is your content good enough in the first place? Second, what skills are really being built? And tested? In the real world? If you got this, you are home.
16. Please dont use abandoned theories
Yes, it is a little over the top, but I hope it drives home the point.
1. No, you dont.
2. Your job is to manage the learning in the organization and the culture. For therapists, the org can go elsewhere. There are enough psychotherapists, counsellors who do this for a living.
3. No, you dont, else you would be doing something else.
4. Well, sonder...
5. Raise the game - if the fish dont bite, either they are not hungry or the bait aint good enough. Training is not the answer to everything. Or many things.
6. Where is the change?
7. Buzzwords wont do 1
8. Buzzwords wont do 2
9. Ahem. Supply, Demand etc. (Refer to my post, and this one, for a little more elucidation)
10. Refer point 9
11. Groupthink anyone? The real stuff lies beyond that :)
12. Contribute, dont lurk. Why do we have such poor quality real research? (longer post for another time)
13. Correlation, not causation. Refer point 1
14. Basic gamification is over. 5 years ago atleast. When was the last time you clicked on a time bound 200 rupee coupon that made you hurry up and make a purchase now? Exactly.
15. In a world of digital abundance, really? Is your content good enough in the first place? Second, what skills are really being built? And tested? In the real world? If you got this, you are home.
16. Please dont use abandoned theories
Yes, it is a little over the top, but I hope it drives home the point.
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